![]() You won't elect leaders because territories are controlled by guilds, known as companies in New World, but you will get to choose which guilds to support. 'How do we want to grow? Do we want to make our blacksmithing station level two or do we want to focus on our tanning? Do we want to by cannons for our walls?' You're working on setting goals and town projects people work towards." You get to set tax rates, you get to determine community projects. "It means you can literally govern a territory. "Owning a territory is a big deal," Lane said. The territory-control struggle is between players. Basically what happens is there's a territory-control game going on in the background for those who want to take it to that level." "Our wars are 50 versus 50," Lane said, "or 50 players versus hundreds of AI attacking you. Wars are the player-versus-player side of the game you do not have to participate in, but which sound exciting to me. It was far from a realistic recreation of our world. The trailer I saw showed a magical world with a cartoon edge and plenty of visual variety. ![]() The people you come across, then, are greedy, and now corrupted, explorers.Īzoth shapes the island too, twisting flora and fauna in apparently spectacular ways. Azoth can grant eternal life and magical power so people covet it, but Azoth also corrupts. The lore goes like this: the island Aeternum is a place where Azoth - magical stuff - is pushed up through the crust of the earth because two forces are flowing together. People are already on the island, then, but according to Lane, are not native. Everyone who came here, came here either out of greed or desire to control Azoth, and that's the story we're telling." "It's something that could be what people thought was Atlantis or Terra Australis Incognita at the time. "It's an island in the middle of the Atlantic," Lane went on. There's nothing there that would tie us to America." We don't have any history from America on the island. ![]() "The colonialism stuff: there's no way to tell that story in a good way," Lane told me. Indiginous people suffered terribly because of colonialism, and still do, so it's a problematic period to be associated with. What I was most worried about was the setting. I spoke to game director Scot Lane about New World before The Game Awards reveal. The most exciting features are a kind of guild warfare system based around settlements and forts, where players can fight 50 versus 50 battles an active combat system where you have to aim to land attacks and a classless progression system where weapons have skill trees. ![]() It's a massively-multiplayer game inspired by the Age of Exploration, hence the name, taking place on a magical island in the middle of the Atlantic Ocean. Amazon's big foray into gaming begins May 2020 with the release of online PC game New World ( which you might remember from a leak last year). ![]()
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